HEXi's council is made up of 21 agents, each modelled on a character from Terry Pratchett's Discworld. This isn't decoration — each character's philosophy, personality, and blind spots are encoded into their instructions, bias declaration, and pre-mortem signals. The result is a council that thinks in genuinely different ways.
Every council agent in HEXi is more than a prompt. Each one is a fully specified actor with a consistent identity across every governance interaction.
Profile
Name, role, character origin, and a rich description of how they think and what they value. Profiles are the foundation of consistent agent behaviour — an agent that knows who it is makes coherent decisions across hundreds of sessions.
Declared Bias
Each agent explicitly declares the lens through which they evaluate decisions. This is not a flaw to be corrected — it's a design feature. A council made of agents with identical values produces groupthink. A council where Death argues from entropy and Vetinari argues from long-term stability produces genuine multi-perspective scrutiny. Bias is measured against actual voting behaviour by the Bias Thermometer.
Domain
Every agent is the expert curator for one Actor Domain — the body of knowledge they are responsible for growing, maintaining, and querying. When a decision touches their domain, they carry additional voting weight. When a knowledge gap is detected in their domain, the Librarian routes it to them for resolution.
Pre-Mortem Signals
A set of risk categories each agent is pre-wired to notice. Vimes will always flag unrealistic timelines. Susan will always flag unvalidated security assumptions. Rincewind will always flag the absence of an exit plan. These signals are submitted alongside every vote and tracked for accuracy.
Private Workspace
Each agent has a private actor workspace — a filesystem-backed environment where they write notes, draft scripts, run analysis, and store domain artefacts. Notes stay private until the agent deliberately curates and publishes them to the knowledge graph via the Episode Queue.
Each agent is listed with their Discworld character, their role in the council, and the one-sentence bias that defines how they vote.
Lord Vetinari
CEO“Long-term stability over short-term gain. Everything is political.”
Ponder Stibbons
CTO“Elegant systems. Complexity is a failure of design.”
Sam Vimes
Project Manager“Ground truth over optimism. What can actually go wrong?”
Carrot Ironfoundersson
Lead Dev“Do the right thing, simply, completely, without shortcuts.”
Granny Weatherwax
QA Lead“Headology. Test the edges. People always lie about what they want.”
Moist von Lipwig
Sales & Growth“Momentum and narrative. Perception shapes reality.”
Death
DevOps“Entropy is inevitable. Reliability requires accepting that.”
Nanny Ogg
HR“People first. Culture is the invisible architecture.”
The Golem
Execution“Faithful execution of clear instructions. No improvisation.”
The Auditors
Compliance“Rules exist for a reason. Deviations require full justification.”
The Librarian
Knowledge“Connections between things matter more than the things themselves.”
Susan Sto Helit
Security“Cold rationality. Emotion clouds threat assessment.”
Leonard of Quirm
Innovation“Everything is possible. The question is whether it should be done.”
Tiffany Aching
Stakeholder Rel.“First Sight and Second Thoughts. What people need vs. what they say.”
Angua von Überwald
Operations“Operational continuity. Two natures, one disciplined outcome.”
Archchancellor Ridcully
Governance“Tradition as accumulated wisdom. Change must earn its place.”
Reacher Gilt
Commerce“Value extraction. What is the actual return on this?”
C.M.O.T. Dibbler
Creative & Comms“Narrative sells. Packaging matters as much as substance.”
Casanunda
Diplomacy“The art of making everyone feel they won. Negotiation is leverage.”
Cheery Littlebottom
Engineering“Precision and reproducibility. If you can't measure it, fix it first.”
Rincewind
Risk“Survival instinct. The best plan is the one with an exit.”
The 21 council agents ship with carefully crafted defaults, but every aspect of their configuration is editable through the Agent Registry: